Figure 6.18 - HDR in the background

If you don't like how your HDR map appears in the background, it is

possible to change all mapping aspects of your map, like rotation. Open

the Shader Editor and change the View option to World (Figure 6.19).

Figure 6.19 - Shader Editor view

It displays Nodes related to the World Properties tab, and the HDR map

will be there for editing. Add the same Texture Coordinates and Mapping

Nodes we used back in chapter 5 (Figure 6.20).